My name is Marek Pokorny. I’m a developer who enjoys making games and game engines.
Here you can find information about various projects I’ve worked on. I hope to document the development process of my projects, and share some interesting details about how they’re implemented.
Flying through a hoop in birdgame.io
From Face Off, an online game played with only your face
A bit of the dynamic water graphics from the 2-D platformer From Ashes
The dynamic spotlight shadow algorithm from the game From Ashes
Spherical planet generation in template-3d